Gamification History

  Gamification is a process of making systems, service and activities more enjoyable and motivating. Gamification commonly employs game design elements which are used in so called non-game contexts in attempts to improve user engagement, organizational productivity, flow, learning, employee recruitment and evaluation, ease of use and usefulness of systems, physical exercise, traffic violations, and voter apathy, among others. A …

How to Gamify

Typically, we think of gamification in context with consumer engagement. However, it can also help to train, educate and motivate employees. Likewise, it can adapt to development of formal education, with many higher education schools employing gamification everyday. Gartner, a technology research firm, predicts that more than 70 percent of the Forbes Global 2000 organizations will have at least one …

Local Mobile Search

Local Mobile Search [click image to enlarge]    

Making Sense of Mobile Search

Making Sense of Mobile Search [click image to enlarge]

Mobile Email

Mobile Email [click image to enlarge]    

QR Code Invasion

QR Code Invasion [click image to enlarge]  

Travel & Smartphones

Travel & Smartphones .

U.S. Mobile Commerce

U.S. Mobile Commerce [click image to enlarge]    

Why Mobile Marketing

Why Mobile Marketing [click image to enlarge]